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About Saurian

Saurian is a video game in development by Urvogel Games LLC. We are focused on providing the most captivating prehistoric experience ever developed for commercial gaming: living like a true dinosaur in a dynamic open world through intense, survival based gameplay. Players will have the opportunity to take control of several different species of dinosaur in their natural environment. You will attempt to survive from hatchling to adult, managing physical needs, while avoiding predators and environmental hazards in a dynamic landscape reflecting cutting-edge knowledge of the Hell Creek ecosystem 66 million years ago. Saurian was successfully funded on Kickstarter by over 6000 generous backers, and is now full-steam ahead in development. Currently slated for an Early Access release in Q2 2017, you can pre-order the game on our BackerKit store by clicking here or on the banner above.

 


 

Cast of Characters

Play as Dakotaraptor, Pachycephalosaurus, Tyrannosaurus or Triceratops. Our eventual goal is to have each of these four complete their entire life cycle from hatchling to adult. Advance through multiple distinct life stages, each of which offers a different experience based on your growth and development. Once the base game is complete, we will also be adding two bonus animals, Anzu and Ankylosaurus, which were chosen by our Kickstarter backers. Learn more about our playable animals here.

Enjoyable Gameplay

Our team are not only scholars of palaeontology, but also of game design. The most important feature we wish to bring across with Saurian is an enjoyable experience. Each playable dinosaur will provide unique gameplay balancing interest, challenge and most importantly: fun. The final version of Saurian will feature multiple game modes to cater to different players, including a casual and realistic survival modes, a spectator mode (also available in VR), and eventually post-impact survival and even multiplayer modes.

 

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Saurian Blog

 

Saurian DevLog #17 – Hurricane Clarissa

Tom Hi everyone, I’d like to start off this devlog by saying, yes, we are aware of the study by Carr et al. published today suggesting that tyrannosaurids had crocodile-like faces with armoured skin and sensory structures, not lizard-like soft-tissue as ours has. I need to state here that while the science is obviously very […]

Saurian DevLog #15

Hey gang, it is that time again. We’re continuing to work hard getting all the components of pre-release in order, we’ve got a couple of them to show off for you below: Erin I’ve been hard at work for months on putting together and optimising Saurian’s environment. The extreme density of flora has been a […]

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